![]() A rather underpowered race undeserving of the Level Adjustment, in my view. Their favored class is Monk, and they have a +1 Level Adjustment. Stat-wise Harrow elves have +2 Dexterity but -2 Constitution and Charisma, +2 on Craft (alchemy), Intimidate, and Use Magic Device checks, and can cast 4 0-level spells as spell-like abilities once per day (detect magic, ghost sound, mage hand, prestidigitation) and one 1st or 2nd level spell of the player or DM's choice. Naturally this makes a lot of them bitter and resentful towards others. Physically deformities and a reputation for "being evil" results in near-constant discrimination and bigotry towards harrow elves, even though there is no natural inclination anymore towards being of evil alignment. Today harrow elves lost much of the evil taint, but some of this still manifests as supernatural powers. Vile, torturous experiments tainted them with the touch of evil, and Ghul released them into the world as a warning to others what he'd do to people who resisted his rule. Harrow Elves are Shoal Elves whose ancestors were long ago captured by the forces of Ghul and held them in the dungeons beneath Goth Gulgamel (a fortress of evil halfway up the Spire). Overall flight is a very powerful option, but the way level adjustment works means that you're not going to be a spellcaster, and your hit points are going to be very low, limiting you to dex-based skirmisher and ranged builds. Game-stat wise, Cherubim elves have +4 Dexterity but -4 Constitution, have a +2 bonus only to Spot checks and not Listen and Search, have a Fly speed of 40 feet and a Level Adjustment of +2. Racist angels? I'd never have imagined that. Also, a lot of non-Cherubar mistake them for angels, which causes real angels to detest Cherubim elves in general. They are very timid and avoid conflict, feeling skittish around even other elves. They really don't like interacting with the other races, instead keeping to isolated villages out of reach of non-winged people. Overall I really like how Cook departed from the traditional Tolkien elf with Shoals in favor of something more original.Ĭherubim elves are a rare elven subrace native to the Cherubar Mountains to the west. Shoal elves are like standard PHB elves, except their favored class is sorcerer, +2 on Profession (Sailor), and need a good 8 hours of sleep. Shoal elves used to be arrogant and racist like elves of so many other settings, but over time these attitudes have faded away. They used to have great cities in the past, such as Dreta Phantas, but most of them have been magically stolen away by the dark elves and they now live among the other races. The majority live in Palastan, Ren Tehoth, and the Sea Kingdoms. Shoal elves are the most populous elven subrace, just as much home on sea as on land. An interesting note in Ptolus is that elves sleep normally like humans, and their culture places a great emphasis on dreams. The elves proper are split into Shoal Elves, Dark Elves, Harrow Elves, Cherubim Elves, and the extinct two Elder Elven subraces: the Solarr and Lunas Elves (which cannot be chosen by PCs). In ancient times gnomes and halflings were considered kinds of elves, but not anymore. Left to right: Cherubim elf, Shoal elf, Harrow elf.Įlves revere the moon and are one of the oldest races of Praemal. Grailwarden dwarves replace the bonuses against orcs, goblins, and giants with +2 bonus on various Craft and Knowledge checks related to technology (Alchemy, machines, architecture and engineering, etc). They're also more open-minded to magic, but they prefer the more studious and methodical kinds. They are known for their knack with advanced technology such as lenses, gears, and gunpowder, and are strong allies of the Prustan humans. They felt that it was their destiny to guard this relic, and thus the origin of their name. Grailwarden dwarves settled the Prustan peninsula long ago and found an artifact known as the White Grail while tunneling into the region's mountains. They use the standard PHB stats for dwarves. They left Dwarvenhearth of their own volition, feeling that they're too disgraced and unworthy to reclaim it for this reason they don't really talk about it much among other races. They're accomplished artisans, engineers, and merchants. The Stonelost dwarves are a displaced people forced out of their ancestral home of Dwarvenhearth, which is conveniently located and sealed up beneath the city of Ptolus. Dwarves are a humanoid race comprised of three clans: the Stonelost (formerly Stonemight), Grailwarden, and Earthsingers. ![]()
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